Mannish

Cultures dominated by Mannish races are currently in a state-building phase and as a result Mannish folk are currently seen as being the dominant race in the lands surrounding the Dalmatian Sea due largely to the rise of the Taymyran and Timok cultures, both strongly expansionist as different as they may be from each other. More so than most other folk, Mannish races have a tendency to stratify themselves along economic, religious and political lines and display the strongest differences between different social strata.

Physical Description

Build: Tend towards having stocky or athletic builds on average, only unusual individuals would be described as having slender builds. They have rounded ears that stay close to their skulls. Their eyes are usually relatively small, are set at a mid to shallow depth under their brows and range from round to almond shaped. Their noses range from angular to flat, but are usually relatively small and drop from their brow to just above their mouth. Men usually weigh between 160 lbs and 220 lbs; women usually weigh between 110 lbs and 180 lbs.
Coloring: Display a wide range of skin colors, from fair and easily sunburned with heavy freckling to very dark brown and even toned. Their hair ranges from blond to reddish-auburn to black and can be either straight or curly. Their eyes vary from black to brown, with rare blues and greens in some cultures.
Endurance: Below average to Average, depending on culture.
Height: Men usually average between 5’8" and 6’1"; women usually average between 5’4" and 5’10".
Life Span: Average usually between 70-95 years.
Resistances: Nothing special.
Special Abilities: Nothing special.
Strengths and Weaknesses: Many Mannish cultures are prone to zealotry and bigotry, frequently adopting an “us against the world” mentality that makes it difficult for them to cooperate with those they view as being “other”. At the same time they often divide themselves into hierarchical social categories, with those at the top holding power, wealth and influence disproportionate to their numbers (and often to their true abilities).

Game Stats
Social Strata Under Class Middle Class Upper Class
Stat Bonuses
Agility 0 0 0
Constitution 0 2 4
Memory 0 2 0
Reasoning 0 0 0
Self Discipline 2 2 0
Empathy 0 0 0
Intuition 0 0 2
Presence 0 2 4
Quickness 0 0 0
Strength 2 2 2
Body Development 0/6/4/2/1 0/6/5/2/1 0/7/5/3/1
Power Point Development
Channeling 0/7/6/5/4 0/7/6/5/4 0/7/6/5/4
Essence 0/6/5/4/3 0/6/5/4/3 0/6/5/4/3
Mentalism 0/6/5/4/3 0/6/5/4/3 0/6/5/4/3
RR Mods
Channeling 0 0 0
Essence 0 0 0
Mentalism 0 0 0
Poison 0 0 0
Disease 0 0 15
Fear 10 0 0

Mannish

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